Honours Project
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4th year Honours project.
Creating an Inverse Kinematics (IK) body for use within Virtual Reality games. Utilising an Acer WMR Headset with a Kinect V2 motion tracker to track the player, then processing the tracking data to give points of movement to the IK body. Platform(s): Windows. Technology: Unity, Visual Studio 2019, Git. Type: Individual university coursework. Year: 2019/2020. Production Length: 2 university semesters. |